- invariant to coordinate-wise affine transformation
- symmetry-preserving
- efficient
- monotone
2. Problem Statement
We consider a two-person bargaining problem formulated as follows
- (a, S): to every two-person game we associated a pair (a,S), where a is a point in the plane and S is a subset of the plane.
- The pair (a,S) has the following intuitive interpretation: a = (a_1, a_2) where a_i is the level of utility that player i receives if the two players do not cooperate with each other.
- Every point x = (x_1, x_2) \in S represents the level of utility for players 1 and 2 that can be reached by an outcome of the game which is feasible for the two players when they do cooperate.
3. Assumption
- Assumption 1: There is at least one point x \in S such that x^i > a_i, for i = 1,2. In other words, bargaining may prove worthwhile for both players.
- Assumption 2: S is convex. This is justified under the assumption if two outcomes of the game give raise to points x and y in S, then randomization of these two outcomes give raise to all convex combinations of x and y.
- Assumption 3: S is compact.
- Assumption 4: a \leq x for every x \in S. If this is not the case, we can disregard all the points of S that fail to satisfy this condition because it is impossible that both players will agree to such a solution.
4. Axioms
We let U denote the set of pairs (a,S) that satisfying these four conditions, and we call an element in U a bargaining pair.
- Axiom 1: Pareto Optimality
- For every (a,S) \in U there is no y \in S such that y \geq f(a,S) and y \neq f(a,S).
- Axiom 2: Symmetry
- We let T: R^2 \rightarrow R^2 be defined by T((x_1, x_2)) = (x_2, x_1) and we require that for every (a,S) \in U, f(T(a), T(S)) = T(f(a,s)).
- Axiom 3: Invariance with Respect to Affine Transformation of Utility
- A is an afine transformation of utility if A = (A_1, A_2): R^2 \rightarrow R^2, A((x_1, x_2)) = (A(x_1), A(x_2)), and the maps A_i(x) are of the form cx_i + d_i for some positive constant c_i and some constant d_i. We require that for such a transformation A, f(A(a), A(S)) = A(f(a,S)).
In addition to the above three axioms, Nash introduced the following
- Axiom of Independence of Irrelavant Alternatives
- If (a,S) and (a, T) are bargaining pairs such that S \subset T and f(a,T) \in S, then f(a,T) = f(a,S).
- Interpretation: given a bargaining pair (a,S), for every point x = (x_1, x_2) \in S, consider the product (x_1 - a_1) (x_2 - a_2). Then \eta(a,S) is the unique point in S that maximizes this product.
- Many objectives are raised to Nash's axiom of independence of irrelevant alternatives.
We define some notations,
- b_1 (s) = sup \{x \in R; \mbox{ for some } y \in R (x,y) \in S\}
- b_2 (s) = sup \{y \in R; \mbox { for some } x \in R (x,y) \in S\}
- Let g_s(x) be a function defined for x \leq b_1(s) in the following way
- g_s(x) = y if (x,y) is the Pareto of (a,s).
- g_s(x) = b_s(S) if there is no such y.
- thus g_s(x) is the maximum player 2 can get if player 1 get at least x.
- By assumption 1 in the definition of a bargaining pair b_i(S) > a_i.
- By the compactness of S, b_1(S) and b_2(S) are finite and are attained by points in S.
- A pair (a,S) will be called normalized if a = 0 = (0,0) and b(S) = (1,1). Clearly every game can be normalized by a unique affine transformation of the utilities.
- S_1 = convex hull, {(0,1), (1,0), (0.75, 0.75)} and
- S_2 = convex hull, {(0,1), (1,0), (1, 0.7)}
- Nash's solution for (0,S_1) is (0.75, 0.75), and (1, 0.7) for (0,S_2).
- Limitations pf Nash's solution: Player 2 has good reasons to demand that he get more in the bargaining pair (0,S_2) than he does in (0,S_1).
In order to overcome this limitation, Kalai suggests the following alternative axiom.
Axiom of Monotonicity: If (a,S_2) and (a, S_1) are bargaining pairs such that b_1(S_1) = b_1(S_2) and g_{s_1} = g_{s_2}, then f_2(a,S_1) = f_2(a,S_2) (where f(a,S) = (f_1(a,S), f_2(a,S)).
- This axiom states that if, for every utility level that player 1 may demand, the maximum feasible utility level that player 2 can simultaneously reach is increased, then the utility level assigned to player 2 according to the solution should also be increased.
Theorem: There is one and only one solution, \mu, satisfying the axioms of monotonicity. The function \mu has the following simple representation. For a pair (a,S) \in U consider the line joining a to be b(S), L(a,b(S)). The maximal element (with partial order of R^2) of S on this line is \mu(a,S).
5. How does it work
- to normalize the utility function of each agent in such a way that it is worth zero at the status quo and one at this agent's best outcome -- given that all others get at least their status quo utility level
- to sharing equally the benefits of cooperation. In other words, this solution equalizes the relative benefit from status quo or equivalently the relative frustration until the shadow optimum.
6. Solution
- Independence of irrelevant alternatives can be substituted with a monotonicity condition. It is the point which maintains the ratios of maximal gains. In other words, if player 1 could receive a maximum of g_1 with player 2's help (and vice versa for g_2), then the bargaining solution would yield the point \phi on the Pareto frontier such that \phi_1 / \phi_2 = g_1/ g_2.
References
[1] Bargaining problem, wiki
[2] Other solutions to Nash's bargaining problem, by Ehud Kalai, Meir Smorodinsky, in STOR 1975
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